• 9:06 PM, 7.10.08
IWANNADOTAIWANNADOTAIWANNADOTAIWANNADOTAIWANNADOTA.
stupid xiaoyi go and tell me about 6.55!
omg two new heroes. t.t
WINDRUNNER LOOKS EFFING AWESOME CAN.
LIKE NON-DEAD VERSION OF DROW.

Shackleshot
Alleria fires an enchanted arrow using wind magic that binds the target to an enemy unit or tree behind it.
Cooldown: 14
Manacost: 90/100/110/120
Always knocks back the target. If the target hits a group of units or a tree, the struck units (including the target) are stunned for 1.4/2.1/2.8/3.5 seconds. (700 unit cast distance)

Power Shot
Windrunner winds up her bow for up to 1 second to perform a single powerful shot. The arrow travels 1700 distance, dealing damage and destroying trees in its path. The damaged dealt is greatest to the first target of it hits and is reduced by 10% with each other it passes through.
Cooldown: 12
Manacost: 90/100/110/120
Deals 120/200/280/360 damage to all enemies in straight line. The arrow has vision and knocks down trees in the process.

Windrunner
Imbues her body with the essence of wind, increasing her movement speed by 50% and giving her the ability to evade all physical attacks for short period of time. Additionally, the gusts of wind around her impairs the movement of nearby enemies, slowing their movement speed in a 300 AoE around her.
Cooldown: 65/50/35/20
Manacost: 100
Say goodbye to this Imba cyclone skill, now it only gives you 50% ms increase, and 100% evasion for 2.75/3.5/4.25/5 seconds and 8/16/24/30 % slow.

Focus Fire (ultimate)
Alleria channels wind throughout her body to surge an excess of adrenaline, giving her maximum attack speed on one target for 10 attacks. Damage is reduced in this state.
Cooldown: 60
Manacost: 200/300/400
Now, her ultimate has been nerfed. No longer IMBA flying unit. Now it seems to give max attack speed for 10 attacks as long as your attacking the target. Your damage get reduced on 50/40/30 % while using this skill.

HELLO, JUST READ THE SKILLSZX.
awesome lahhh i wanna play. D:
apparently there's another hero, admiral proudmoore, but he's like whatever, strength and old and slow.
windrunner is intel though. :/
haha, i wanna use her before she gets nerfed!

omgggg.
"* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain.
* Reduced Chronosphere cooldown
* Changed Lothar's Edge Recipe (noooooooooooooooooooooo)
* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
* The game now announces who acquires Aegis
* Increased Boots of Travel movement speed by 5
* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire team
* Changed First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splitting
* Tower gold is split if Sentinel or Scourge gets the last hit (YESZXZXZX)
* Denied towers give 50% team gold rather than 0%.
* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
* Hero Kills now give a flat gold bounty in an area (+40, not to killer)
* You can now purchase items in your base without a courier (they drop to the floor)
"

hellooo are you as excited as i am!

New TP Scroll:
===============
Any number of people can teleport at the same location at the same time.
You can choose the relative area around the structure that you want to TP
to.
If structure dies while you are tping, the tp does not force cancel


omgggg.

and changing lothar's receipe is a good thing i guess.
cause price from 4.05k change to 3.61k! :D
but cd increase 3 seconds and no more plus agility. D:

Dust of Appearance:
===================
2 charge consumable. Does not stack in inventory.
Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not
wards). While you have the dust of appearance buff, invisibility will have
no effect. This does not mean you are tracked, you aren't visible to enemy
if you are fogged. It just prevents invisibility.
Lasts 12 seconds. 60 CD
190 Gold

awesomeeeee.
wahlaozx i'm like super excited over dota haha.
shizz, cannot.
must channel the excitement to studying.
ahhhh damnit.
i keep thinking about windrunner haha.
whee studystudy byebye.

/edit
woohoo _ damn cute! :D:D:D:D:D:D

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